local extension = Package:new("wegame2")
extension.extensionName = "water_wegame"

Fk:loadTranslationTable{
    ["wegame2"] = "WeGame-2",
    ["wegame_2"] = "创游",

}

local Utility = require "packages/water_wegame/utility"
Utility.loadSkillSkelsByPackage(extension,"wegame_2")


local xianshou_card = fk.CreateCard{
    name = "&wegame__xianshou_card",
    type = Card.TypeTrick,
    sub_type = Card.SubtypeDelayedTrick,
    skill = "binglinchengxia_skill",
}
extension:loadCardSkels{xianshou_card}
extension:addCardSpec("wegame__xianshou_card")



Fk:loadTranslationTable{
    ["wegame__xianshou_card"] = "兵临城下",
    [":wegame__xianshou_card"] = "将此牌置入目标的判定区，其判定阶段进行判定：<br>若不为♦，其选择弃置所有装备或受到一点火属性伤害",

}

local fuxie = General(extension, "wegame_2__fuxie", "han", 4)
fuxie:addSkills{
    "wegame_2__xianshou",
    "wegame_2__chongling",
}

Fk:loadTranslationTable{
    ["wegame_2__fuxie"] = "傅燮",
    ["#wegame_2__fuxie"] = "壮节敢言",
    ["designer:wegame_2__fuxie"] = "森博十夜",
}

local lvchang = General(extension, "wegame_2__lvchang", "wei", 4)
lvchang:addSkills{
    "wegame_2__zhongshou",
    "wegame_2__juwu",
}

Fk:loadTranslationTable{
    ["wegame_2__lvchang"] = "吕常",
    ["#wegame_2__lvchang"] = "御敌用威",
    ["designer:wegame_2__lvchang"] = "长青",
}

local jingjing = General(extension, "wegame_2__jingjing", "liang", 4)

jingjing:addSkills{
    "wegame_2__polang",
    "wegame_2__yizhi",
}

Fk:loadTranslationTable{
    ["wegame_2__jingjing"] = "疾景",
    ["#wegame_2__jingjing"] = "宇宙大將軍 ",
    ["designer:wegame_2__jingjing"] = "白鲨",
}
--[[
壮节敢言  傅燮
险守：你造成或受到伤害后，你须翻转判定区中的【兵临城下】，否则你可摸两张牌，并将一张手牌当做【兵临城下】扣置于判定区中，此牌暗置时为被蓄谋的普通锦囊牌，明置时为判定区的延时锦囊牌。
冲临：锁定技，其他角色的回合结束时，你执行一个仅有前X个主要阶段的额外回合（X为你本回合使用牌数）。
--]]


local daofushou = General(extension, "wm__daofushou", "wei", 4)

daofushou:addSkills{
    "wm__cangbi",
}

Fk:loadTranslationTable{
    ["wm"] = "武庙",
    ["wm__daofushou"] = "武刀斧手",
    ["#wm__daofushou"] = "汜水暗流",
    -- ["designer:wm__daofushou"] = "",
}


return extension